Job Title: 3D Artist Intern
Duration: 2–3 Months with option to extend
Location: Remote / Flexible
Stipend: Unpaid or Based on level of contribution and project involvement
We’re Ctrl//VOID a creative game studio startup building immersive, stylized game experiences.
We're looking for passionate 3D artists who love crafting unique visual styles—especially low poly,
pixel art, and other stylised designs. If you’ve ever wanted your art to breathe life into a playable
world, this is your chance.
Depending on your skills and interests, you may work on:
• Creating 3D assets in Blender, Maya, or Houdini
• Designing low-poly environments, props, and characters
• Developing stylized or pixel-art-inspired models
• Rigging and basic animation
• Optimizing models for real-time rendering in Unity
• Collaborating with developers and designers to bring game scenes to life
• Proficiency in Blender, Maya, or Houdini
• Ability to export and organize game-ready assets
• Strong visual sense and a love for stylized aesthetics
• Familiarity with low-poly and/or pixel art styles
• Understanding of game asset workflows
• Knowledge of UV mapping, baking, and texturing
• Experience with Unity or Unreal integration
• Knowledge of shaders, procedural generation, or stylized VFX
• Git/version control familiarity
• Real-world game asset production experience
• Direct involvement in a playable game project
• Mentorship from experienced game artists and devs
• A portfolio-worthy showcase of your contributions
• Insight into the game development pipeline from start to finish
How to Apply
Apply via the form linked below:
https://forms.gle/xt54Qqxx8J1ckEn36
Job Title: Unity Game Developer Intern
Duration: 2–3 Months with option to continue
Location: Remote / Flexible
Stipend: Unpaid or based on level of contribution and project involvement
We’re Ctrl//VOID an indie studio developing narrative-rich experiences with a love for procedural
design and systems-driven gameplay. If you’re passionate about RPGs, roguelites, or just love
creating games, we’d love to have you on the team.
As a Unity developer intern, you may work on:
• Creating in-depth gameplay mechanics through C# scripting
• Implementing core combat mechanics (melee, ranged, AI behaviours)
• Develop gameplay systems (inventory, upgrades, procedural maps, etc.)
• Work with designers to iterate on player experience and balancing
• Test, debug, and polish gameplay interactions
• Contribute ideas to gameplay and level design discussions
Required Skills
• Solid knowledge of Unity and C#
• Experience building gameplay mechanics (2D or 3D)
• Understanding of OOP, state machines, event systems
• Familiarity with RPG/roguelite structures (e.g., stats, loot, enemies)
• Ability to implement UI/UX features (menus, HUDs)
• Git/version control skills
Bonus Points
• Worked on a turn-based or action combat system
• Procedural generation or randomization logic
• Familiarity with animation rigs, timeline, or VFX graph
What You’ll Gain
• Practical game dev experience on a real projects
• Experience working with experienced developers
• A polished portfolio piece that shows off your game dev prowess
• Insight into design-thinking and iteration in games
How to Apply
Submit your application via the form below:
https://forms.gle/xt54Qqxx8J1ckEn36
Duration: 2–3 Months with potential extension
Location: Remote / Flexible
Stipend: Unpaid or Based on level of contribution and project involvement
We’re Ctrl//VOID, building imaginative games with UI that isn’t just functional—but part of the
world. Join us to help define how players interact with our game worlds, from health bars and
dialogue boxes to pause menus and shop screens. If you’re passionate about designing interfaces
with personality, this is your space to shine.
What You’ll Do
• Design UI/UX assets for mobile or PC games
• Create mockups, menus, icons, and HUD elements
• Work with developers to implement UI in Unity
• Maintain aesthetic consistency and readability
• Contribute to UX flow, feedback cues, and usability improvements
• Help test and polish UI features across platforms
Required Skills
• Strong graphic design skills
• Familiarity with Figma, Photoshop, Illustrator, or similar tools
• Understanding of user experience principles
• Ability to design with themes and target audiences in mind
• Good communication and collaboration skills
Bonus Points
• Experience creating game UIs (published or unpublished)
• Ability to animate UI elements in Unity
• Worked with Unity's UI Toolkit or Canvas
• Understanding of accessibility in UI design
What You’ll Gain
• Experience designing for real-world games
• Mentorship and feedback from experienced devs and artists
• A stunning portfolio with fully implemented UI
• Insight into responsive and intuitive game UI workflows
How to Apply
Fill out this form to apply:
https://forms.gle/xt54Qqxx8J1ckEn36
Duration: 2–3 Months with potential extension
Location: Remote / Flexible
Stipend: Unpaid or Based on level of contribution and project involvement
Ctrl//VOID is a small indie game studio creating stylized, immersive games with experimental
mechanics and strong aesthetic identity. From roguelites to surreal RPGs, our projects lean into
mood, motion, and meaning. We're looking for artists who love visual storytelling, weird angles, and
bold ideas.
What You’ll Do
• Character design (NPCs, enemies, protagonists)
• Cutscene art creation and in-game illustrations
• Environments and world-building assets
• Concept art, moodboards, and visual development
Required Skills
• Proficiency in digital painting or 2D illustration tools (e.g., Photoshop, Clip Studio Paint, Krita,
aseprite)
• Strong sense of composition, color, and visual storytelling
• Ability to take feedback and iterate on designs
• Open to learning and adapting to the team’s visual direction
Bonus Points For
• Experience with pixel art or low-res game styles
• Familiarity with Unity, Godot, or other engines
• Animation (frame-by-frame or rig-based)
• Knowledge of exporting assets for game pipelines
• Previous game jam or indie project experience
• Experience creating game-ready art (tilemaps, spritesheets, etc. is a plus)
What You’ll Gain
• Experience designing UI for real-world games across genres like roguelites and RPGs
• Mentorship and feedback from experienced developers and artists who care about both
form and function
• A standout portfolio featuring fully implemented UI in a shipped or in-development title
• Hands-on understanding of intuitive, responsive game UI design workflows, from wireframes
to polished assets
• A chance to experiment with stylized interfaces that reflect mood, worldbuilding, and
gameplay mechanics
• Collaboration with a creative, tight-knit indie team pushing bold ideas
How to Apply
Fill out this form to apply:
https://forms.gle/xt54Qqxx8J1ckEn36